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INI File  |  1999-01-30  |  2KB  |  127 lines

  1. [INTERFACE]
  2. Origin = AMERICAN
  3. Blueprint = Sherman
  4. Caption = M4A3 Sherman
  5. Icon = US14
  6. Label = M4A3
  7. Date = 4206
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = M4a3
  12. Model2 = ShermanS,60
  13. Model3 = TankTiny,240
  14. RegGroup = 1042
  15. Scale = 20.0
  16. Length = 5.9
  17. Width = 2.6
  18. Height = 2.7
  19. View1 = 0.35,-0.6,-0.35
  20. View2 = -0.6,-0.60,1.75
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 45
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineE
  27. HP = 500
  28. Wheels = 6
  29. Throttle = 30000.0
  30. Speed = 41.8
  31. OffRoad = 16.5
  32. RevSpeed = 21.0
  33. Steering = 40.0
  34. BodyMass = 31.1
  35. SpringMin = -0.25
  36. SpringMax = 0.25
  37. SpringVal = 0.2
  38. Damper = 0.2
  39. WheelRadius = 0.4
  40. WheelMass = 2.6
  41. TreadLinkCnt = 24
  42. TreadLinkSize = 0.35
  43.  
  44. [AFV]
  45. FrontArmor = 78.0
  46. SideArmor = 38.0
  47. RearArmor = 38.0
  48. FrontTurret = 88.0
  49. SideTurret = 85.0
  50. RearTurret = 51.0
  51. TopArmor = 25.0
  52.  
  53. [WEAPON1]
  54. Type = PROJECTILE
  55. Object = Gun
  56. TraverseObj = Turret
  57. TraverseSpeed = 24
  58. ElevateObj = Gun
  59. ElevateMin = -10.0
  60. ElevateMax = 25.0
  61. Velocity = 619
  62. Mass = 6.8
  63. Caliber = 75
  64. Recoil = TRUE
  65. Projectile1 = AP
  66. Projectile2 = HE
  67. View = -0.3,0.0,0.1
  68. APAmmo = 47
  69. HEAmmo = 50
  70.  
  71. [WEAPON2]
  72. Type = PROJECTILE
  73. Object = CoaxMGun
  74. Parent = Gun
  75. Invisible = TRUE
  76. Location = 0.0,0.0,0.0
  77. Velocity = 854
  78. Mass = 0.005
  79. Caliber = 7.62
  80. Projectile1 = SLUG
  81. SlugAmmo = 3000
  82. Rate = 11
  83. View = 0.0,0.0,0.0
  84.  
  85. [WEAPON3]
  86. Type = PROJECTILE
  87. Object = MGun
  88. TraverseSpeed = 18
  89. TraverseMin = -30.0;
  90. TraverseMax = 30.0;
  91. ElevateMin = -11.0
  92. ElevateMax = 28.0
  93. Velocity = 854
  94. Mass = 0.005
  95. Caliber = 7.62
  96. Projectile1 = SLUG
  97. SlugAmmo = 3000
  98. Rate = 11
  99. View = 0.0,-0.3,0.05
  100.  
  101. [HI_RES_TURRET]
  102. LoResMat = turrettop
  103. LoResName = turT
  104. HiResMat = TurretTop
  105. HiRes = 0,0,255,255
  106.  
  107. [TEXTURE]
  108. Texture = Texture
  109. tread = 225,134,255,255
  110. Drive = 224,96,255,127
  111. Rightside =0,0,127,31
  112. Leftside = 0,33,127,63
  113. Whl = 224,64,255,96
  114. turretside = 127,0,191,63
  115. Tankfrt = 0,63,127,127
  116. rear = 224,32,255,63
  117. tanktop = 0,128,63,255
  118. turrettop = 64,128,127,191
  119. Moted = 64,192,127,229
  120. WhlHose = 192,1,255,31
  121. tankbot = 128,64,191,127
  122. exhaust = 127,127,191,135
  123. WhlHose1 = 128,136,191,167
  124. Turret1 = 128,168,191,231
  125. WheelGrp = 64,229,224,255
  126. Solid = 3,4
  127.